Condense a Bristolbased startup that captures and streams real world events into the metaverse has integrated with crossgame avatar platform Ready Player Me, in a unique partnership that will give live events in the metaverse a makeover

Breaking boundaries, Condense has developed endtoend technology that captures 3D video in realtime that can be beamed straight into virtual worlds

Not only this but Condense has created its own virtual venue The Blueprint and has been running regular live events to a select audience. Up until recently, audiences have been able to join virtually as default robot avatars, but the new integration with Ready Player Me has changed the game

Breaking boundaries

Check out Ready Player Me avatars enjoying the latest event to be captured and streamed live by Condense into The Blueprint.

Nick Fellingham, CEO and CoFounder of Condense tells us, We believe that the metaverse should be a creative, collaborative and connected space. Here at Condense, we’re taking this to the next level by bringing the power of live events into these environments. Millions of people spend time with their friends in virtual worlds every day. Now, for the first time, people can experience a live gig whilst playing their favourite game as a fully customisable character. It’s a new way to engage with live content, and one that is connected, personalised and fun.” 

“We are excited for Condense to join our growing network of 6,000 partners, giving our users yet another metaverse platform to explore with their personal avatars”, says Timmu Tõke, Co-Founder & CEO. “We see great value in hosting virtual events in the post-pandemic world where everyone is already used to having social experiences in a virtual setting.”

Ben Oliver

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