evil-twin-artworks-tigaEarlier this month, the SPARKies-shortlisted game developers Evil Twin Artworks were presented with a prestigous TIGA award.

Victory at Sea came first in the ‘best action/adventure game built by a small studio’ category. Being the trade association for games developers and digital publishers, TIGA applauds and encourages the next generation of games studios and creatives.

A product of the GamesLab South West programme, Victory at Sea beat competition from 6 other studios. Judges included representatives from Microsoft, King and the University of Portsmouth, and the award ceremony was held on the second floor of London’s OXO Tower.

“It felt wonderful to win … The first award of the evening was ours so we were taken by surprise when they mentioned us”


Modest in victory

CEO and co-founder of Evil Twin James Caroll (pictured top right, holding the award) said: “It felt wonderful to win, to be honest we weren’t expecting to this year. The first award of the evening was ours so we were taken by surprise when they mentioned us

“I feel the award legitimised our business and put us on the radar with investors and our peers.”

James first worked in partnership with his brother Mark as a broadcast animator for Channel 4. Always having an eye on the games market, however, James and Mark co-founded Evil Twin in 2010. Before developing Victory at Sea, the team also worked on titles as wide-ranging as Rocket Robots, GooHoo and River Cottage Get Foraging.

Speaking about Evil Twin’s next project, James told us: “We’re working on a game based on a major fantasy brand, I can’t mention officially which one yet, but will be able to say more soon.

“We’re currently spoilt for choice in terms of projects, so our long term plans are filling up fast!”

Are you a gamer? Keep up to date with Evil Twin @ievilgames, or grab a copy of Victory at Sea. Funding for Victory at Sea was provided by Creative England GamesLab, part of the European Regional Development fund. 

Josh Ryall